Welcome to my Steam Greenlight Spotlight, the place where each week I throw the spotlight on a game currently in the Steam Greenlight process that I think looks good.
In the spotlight this week is… Atomic Society – Rule a Wasteland Society
What is Atomic Society – Rule a Wasteland Society?
It’s another city builder because I love them, this one from first time developers Far Road Games, only this city builder is a bit different from the others.
As you can probably guess from the title Atomic Society – Rule a Wasteland Society is set in a post-apocalyptic wasteland. OK cool, that’s an alright little twist, that makes it a bit different from other city builders, it’ll produce new and unique challenges. It must be bloody hard to grow crops in a wasteland for instance or how about parts of human knowledge and expertise being lost to the ages? In Western societies how many people actually know how to farm, you have to set up an irrigation system, know when to harvest, protect them from infestations and that’s just off the top of my head with no knowledge of how farms actually work. Same holds true for mechanical engineering, we all like gadgets and cars and machines, but if they break we just call someone else to fix it or buy a new one. It would be great if something like that was added to the game, buildings locked until you find someone with the required knowledge or expertise.
However what Atomic Society – Rule a Wasteland Society does have is a moral/legal system and citizen’s that have their own unique personalities. Racists, sexists, murders, religious zealots, drug addicts, thieves, they are all here. Yay! Your job in building this town is managing all these different personalities.
The game promises different ways to handle these issues. For instance do you lock them up in prison? Oh but then you have to build a prison, which takes up valuable resources, you have to care for that person in prison, taking up yet more valuable resources, and perhaps worst of all you have lost a worker.
Do you re-educate them? Teach them that it is wrong to murder, but then how long does that take? That still requires resources and what if they are a skilled liar just pretending to be re-educated when really they aren’t.
Maybe you will encourage that murder is OK. Yes that’s right Atomic Society – Rule a Wasteland Society will actually allow you to encourage such behaviour saying yes it’s madness but hey it’s your town don’t look at us because you were an idiot and encouraged all your people to murder each other. Of course it would mean that your town is full of only the fittest and strongest which surely must have its advantages?
Or do you decide that there is no redemption or place in your town for this person and opt for an execution?
The other great thing the game promises is tactical building. There are multiple ways to generate water for your town each with their own pros and cons, for example do you collect rain water, boil a lake, or dig a well? I have no idea how you boil a lake, the heat you would require would be enormous and you have just lost the resource of a lake that could hold fish or algae, unless of course they mean collecting buckets of water from the lake and then boiling it, to which the con could be crocodiles.
There are nine different locations including snow-covered islands, a desert, and a forest, along with 34 unique buildings. and 40 different traits which behave differently in different combinations, all of which should add a lot of replayability.
Of course I’m just looking forward to picking the laws and morals of my town, legalising and banning things on a whim, going from megalomaniac dictator in one game to slightly less megalomaniac dictator in the next.
Sadly the release date isn’t until 2017, a year away, but I’ll be keeping my eye on this game for future updates and news.